Neverwinter

Neverwinter_Ruins_2.jpg

Neverwinter sits on the northwestern coast of the subcontinent of Faerûn.

Nearly half a century ago, Mount Hotenow (the nearby volcano that perpetually heats the river flowing through the city) violently erupted destroying much of Neverwinter, killing thousands, and leaving in its wake a great gaping chasm that split the city. Although the city presently has little to offer, trade activity is rapidly growing in Neverwinter, as word of its rebirth opens it up to shipping from the Sea of Swords, goods from the north, and coin from the south. Adventurers come to Neverwinter seekihng work and following rumors of nearby treasures, and often find additional employment clearing out dangerous corners of the city and escorting the ever more numerous caravans up and down the High Road.

A great swath of Neverwinter lies empty, with no inhabitants and plentiful chunks of stone to be plundered from ruins all across the city. There aren’t yet any guilds to restrict trade or construction, and no nobles to be petitioned or placated. Those seeking to create a home or start a business can simply do so, and even those without skills or money can use their hands and backs to provide until they can set up a place for
themselves.

Along the river, many of the merchant villas are being claimed and restored by folk who have heard rumors of what Neverwinter once was, and might be again. Some have no skills to speak of, and many have no wealth, but all come with the desire to work and to enrich themselves in the process. New stores and workshops open by the tenday, and workers without training offer their services as laborers or apprentices; those that fail move on to other employment, taking advantage of the multitude of opportunities the city now offers.

The High Road is currently being cleared and rebuilt, and trade is beginning to resume with Waterdeep and realms to the south. What was the blasted, wounded city of Neverwinter just a decade ago is now an exciting, humming place, where folk seem eager to throw off the hardships from which they have emerged and create a new, brighter future for their city.

The name of the city has its origin in that even though the town is situated in the cold north of Faerûn, the Neverwinter river that flows through it is heated by fire elementals living under the nearby Mount Hotenow in the Neverwinter Wood. The heat given off from the river creates a permanent warm climate in the immediate area; without the elementals, the river, and subsequently the city’s water supply, would freeze over.

See Neverwinter Regional Map

Neverwinter

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